Eva Davidova
Garden for Drowning Descendant
Garden for Drowning Descendant is an experimental, participatory mixed reality work on ecological disaster and interdependency. Based on four distinct dreams of our descendants in their very different worlds, it explores the emergence of collective action from the mixture of individual ones, resulting in a "dance of agencies" between the audience, virtual animals, generative particles, and performers from the past.
This immersive work uses Computer Vision to sense movement and proximity through depth sensors, and features drone footage from Trinidad by MX Oops, 360° footage from an aerial dance studio, interlinked 3D spaces, Motion Capture by British choreographer Kristen McNally, and particle systems made from elements found in Jane Bennett’s book Vibrant Matter: stem cells, fish oils, electricity, metal, and trash.
The work can be experienced and affected by everyone in the audience—with or without a VR headset, and always without controllers. The rules of engagement are left intentionally unsaid; participants must experiment in order to understand the possibilities for interaction. The audience is asked to invent and collaborate.
This immersive work uses Computer Vision to sense movement and proximity through depth sensors, and features drone footage from Trinidad by MX Oops, 360° footage from an aerial dance studio, interlinked 3D spaces, Motion Capture by British choreographer Kristen McNally, and particle systems made from elements found in Jane Bennett’s book Vibrant Matter: stem cells, fish oils, electricity, metal, and trash.
The work can be experienced and affected by everyone in the audience—with or without a VR headset, and always without controllers. The rules of engagement are left intentionally unsaid; participants must experiment in order to understand the possibilities for interaction. The audience is asked to invent and collaborate.
EVA DAVIDOVA explores behavior, ecological disaster, and the political implications of technology through performative works rooted in the absurd. Challenging a singular narrative, she combines ancient mythology with the current technological moment to address the impending ecological catastrophe. Her practice involves research, performance, 360 video and 3D sculpture, game engines, participatory Virtual Reality and interactive, site-specific immersive installations. Davidova has exhibited at the Bronx Museum, the Everson Museum, the AKG Buffalo Art Museum, MACBA Barcelona, CAAC Sevilla, and La Regenta among others. She was a fellow of Harvestworks, Triangle Arts, Residency Unlimited, Silver Arts, and a member of Onassis ONX and NEW INC, the New Museum Incubator. Her latest exhibitions were at ISSUE Project Room, the Instituto Cervantes, and Museum of the Moving Image (MoMI) in New York.
website
website